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dditionally, we make consistent efforts to • Fabrication Lab
revolutionize our teaching methodologies. An • STEAM Challenges
A assortment of high tech and low tech hands-on • Iterative Design
learning tools purchased with funds raised by our Parent • Rapid Prototyping
Teacher Organization (PTO) support classroom maker • Coding
spaces that are thought-provoking, collaborative, and • Programming
project-based. Students are immersed in challenging • Scientific Research
activities that teach them to face complexity. Professional • Collaborative Learning
development for teachers and a resolute commitment to the Maker spaces, innovation labs (iLabs) and maker devices
enhancement of our academic program remains a priority provide hands on experiences that were unimaginable just a
at CCS. We continue to build a solid academic foundation
few years ago. Students can take part in challenging iterative
by nurturing 21st century skills. These skills are sharpened design that inspires them to dig deeper. “We” are smarter
through our various enrichments, including art, music, than “me;” collaboration on projects of intense personal
physical education, character education, library and interest drive the need to share ideas and lessons learned.
media. Students in our classrooms explore through
curiosity, inquiry, imagination, problem solving,
collaboration, and entrepreneurial thinking. Innovative August 14 | First Day of School
maker activities that value learning through direct
experience from creating something shareable complement August 16 | Open House PK2-1st Grade
the rigorous curriculum at CCS. August 23 | Open House 2nd-5th Grade
Today, we have the capability to give every child the tools, January 26 | New Parent Open House
materials, and context to achieve their potential. The
natural inclinations of children and the power of learning May 30 | Last Day of School
by doing are fueled in the following ways:
The Landings & Bay Colony 17